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TOURNAMENTAL

Development Info     

Genre: Tile-Based Golf

Development time: 3 weeks

Game Engine: Unreal Engine 4.26​

Platform: PC

Responsibilities

  • Designed level seen in the video and pictures

  • Made warp hole mechanic.

  • Integrated another students mechanic with mine

This is a video of a project I had to work on for a class called Project and Portfolio III where we were given a tile game template and had to make a game resembling golf. In this video, we had to incorporate a mechanic developed by another student in our own game.

This is a video of the warp hole mechanic that I designed for the game. The way that the warp hole functioned was that when the player moved on topped of the warp hole, the next time they moved they would be teleported to a linked warp hole in the direction they moved.

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