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System Reboot
Development Info
Genre: First-Person Shooter
Development time: N/A
Game Engine: Unreal Engine 4.26
Platform: PC
Team size: 1
Responsibilities
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Design and developed enemy AI
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Design and develop systems and mechanics in the game
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Level Design
Creative Vision
System Reboot is a passion project that I wanted to work on after graduating Full Sail. In the game you take control of a solider who has to battle their way through hordes of rebellion robots to save humanity from destruction. System Reboot is inspired by games like Halo, Doom, and the Borderlands series.
Video Breakdowns
Player Character
Player Weapons
Weapon Switch
Base Humanoid AI
AI Behavior
Elemental Overdrive Abilities
Elemental Overdrive UI
Special Weapons and Elemental Damage
Weapon Pickup
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